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  • Welcome to High Adventure Games, or HAG, as we call it.

    ”HAG”/ In these pages we have collected our Game Fu and distilled it down to the following: We play games. We write about games. We make games. We like to have fun.
    All of this is in here. We have also included other items of interest, gaming tools, etc. that may inspire or be of interest to the gaming community.
    Of particular note are our two own projects: Aega Mythea and Shadows of Reality. Have a look around, drop us a line, and be sure to have fun.
    ~Adaen of Bridgewater, Steward of HAG
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Level 13

Posted by Adaen of Bridgewater on July 17, 2009

sparrow_sigilI’ve previously written a bit about the Imperial Destiny campaign in which I’ve played in for many years.

Over this time, we’ve been had several parties due to atrician and total party kills (TPK). One thing that’s been fairly consistent is the Level 13 barrier. We never seem to be able to clear that hurdle. Once we get characters who make it to L13, we’ve had something catestrophic happen that prevents us from progressing past that point.

Well, this time, we lost a player who’d lost interest in playing….this served as the impetus for our GM who’s been struggling with conflicting activities.  He’s decided to table the campaign….Its the end of an era. It’s been a lot of fun, Wraith.

Now I’m reduced to a bit of Neverwinter Nights for my gaming fix….not horrible, but its not tabletop either.  I’m going to have to consider finally getting my own campaign (or series of one-offs going).

All of that being said, I’m curious if others have had this experience with L13 in d20/DnD 3.0/3.5/Pathfinder/etc. Maybe its just that 13 is unlucky (and gamers are notoriously superstitious about numbers, bad/good dices, etc.) or maybe there’s about the mechanical complexity of the game that increases once 7th-level spells are in play. Or maybe, its something else all together. Hmmmm.

~AoB

One Response to “Level 13”

  1. [...] by Adaen of Bridgewater on October 14, 2009 Since the Imperial Destiny campaign ended, I haven’t been doing much gaming really; not even computer games (ok, ok, I did play a [...]

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