Two guys playing Luchador at the London Gaming Market. Photo by Ashton HertzGaming is so close to being fully immersive. Facial recognition software is almost at the point where you can scan your face and render 3D versions of yourself that don’t look like disfigured Marvel villains. Virtual reality headsets—once they’ve sorted out the fact they currently make you feel a bit sick—are nearly able to drop players into the thick of it. Gesture control tech isn’t far off when it comes to characters emulating the movements of players. Humans are almost one with the machine.
So, at first, it strikes me as odd that we’re apparently in the midst of widespread board game revivalism. Why would people be so enthralled with stationary bits of plastic and card when they have all these expansive interactive worlds accessible to them?