The X-Files Movie Sequel and the Slippery Path to R’lyeh

X-FilesI read on E-Online that The X-Files movie sequel is on the way. I’m pretty excited about that, as is my wife, who is very into the X-Files.CoC Cover In fact, her enthusiasm for The Files has led her to embark on a second attempt at gaming…this time into the dark recesses found in The Call of Cthulhu Role-playing Game, (CoC).

Her previous foray into the world of gaming was an experiment in the D&D PHBrealms of D&D 3E which was not, shall we say, her cup of tea. She’s well versed in many gaming ideas, of course (since that’s my thing). However, she really hasn’t expressed any interest in playing after I coerced her into that ill-fated D&D game. Perhaps that was the problem, the coercion bit…hmmm, food for thought. Anyway, out of the blue, she asked to try out Call of Cthulhu. I was shocked, but quickly agreed and began my plans.

Her first game had been a solo-player game (with me GMing), and I thought that the social interchange between players may have been lacking. My brother and another gamer friend have moved to the area, so I’ve recruited them to join us for a one-off session. I questioned my wife about what she found interesting about CoC. The result of these dinner-table interrogations was that:

1) She was intrigued by what could be so horrible that one was actually gambling your sanity in learning about it (Experiencing the Mythos in CoC often leads to “Sanity Rolls” which lead to losing varying amounts of sanity for characters in the game). She was also intrigued by the horror and drama inherent in the genre (she has read a fair amount of Lovecraft in her day).

2) She isn’t into mechanical aspect of the game. She doesn’t need to know that because of, Matt ShimkusRogar’s 19 Strength, he is much more effective in combat and can lift gates 95% of the time. She does not like lengthy character creation processes. She wants the game to work. She doesn’t want to know why it works. She does not want to have a need to understand a multitude of rules to play.

3) I’m just so gosh-darn cute, she wants to spend more time with me.

So, I’m on the case…..After the session (which looks like it will be in August), I’ll post a synopsis of how it all went down. She seems pretty excited about this, and joins in when I randomly emote “R’yleh” around the house.  Cheers, for now.


A new graphic art tool/toy – Bryce 6.1

Rl'yeh RisesI just received my copy of Bryce 6.1 from DAZ Productions and am enjoying playing with this powerful software. After installation, I was able to generate this island vista (Bryce is known for its vistas and its wonderful portrayal of water/reflections/shadows) in but a few minutes. I don’t even know where most of the controls are yet, let alone what they do. I will be posting more artwork, mostly likely focused on fantasy art (in support of Aega Mythea and Shadows of Reality) as I learn more about the program.

Incidentally, much of the original art you’ve seen to date has been generated by our very own Dr. Pazzazzu on the DAZ Studio software (FREE from DAZ Productions). DAZ is known for its smaller scale renderings (as opposed to vistas) and anatomically correct portrayals of people (stop snickering). Since Bryce and DAZ have interface functionality, you can expect to see some neato collaborations from the good Doctor and myself as we put these tools to good use…now where is that button for “add gore”?Tower at Hightide


Jeeze, just a little while longer (a couple of hours max) and I’m able to actually do some stuff on purpose. This eerie coastal tower at high tide was made with just the standard tool sets that come with Bryce. I’m starting to learn what tweaks do to surfaces, textures, etc. The amount of control that one has with this program is astounding. I’ve never been much of an artist so this is really amazing to me. Bryce totally gives me a way to develop evocative scenes for the website and, more importantly, my game publications. Aega Mythea may actually have some passable art in it.

Island ThingOk, one more in which I started playing with color filters, interference, textures, etc. It is not exactly the effect I was going for, but I am seeing the possibilities and learning what the knobs and dials do.

~Adaen of Bridgewater, High Adventure Games

Cthulhu Takes Calls #4

I have to give kudos to raincoaster for pointing this one out….I nearly spewed coffee. Uh oh, failed my sanity check…I have got to stop doing that…AAAAHHHHHHHH

~Adaen of Bridgewater

UPDATE: Against the orders of my psychiatrist and all better judgement, I  have continued my investigations into the paranormal and specifically of the Cthulhu Mythos. I have uncovered that apparently Cthulhu himself not only takes call, but maintains a website with a blog!