Alas, The Dragon is Dead

Dragon Magazine CoverI saw this news blurb on Slashdot (you know, the Geek Newsplace) indicating that Wizards of the Coast will not be renewing the Paizo Publishing license to publish both Dragon and Dungeon magazines. That’s it, the paper copy will stop. There’s some mention of providing similar content through some sort of online offering (I’m guessing in a Pyramidesque sort of fashion….you know Pyramid….here’s the wikipedia link).

Back when I was but a lad, Dragon Magazine and its sister (brother? Evil, Hellspawn?, anyone, anyone, Pazzazzu?) Dungeon Magazine were sources of new gaming information that were intriguing, engaging, a treasure trove to our gaming, and all that adjectivist schtuff, but were also AFFORDABLE TO AN ELEVEN-YEAR-OLD. They were a source of new ideas to a malleable mind and a stab at authority….Mom didn’t entirely approve of the uncounted hours I spent reading gaming books (maybe it was one too many chainmail bikini’s).

My first issue was in like ’82 or 83. We couldn’t afford to subscribe then (we only could buy issues piecemeal for 2 or 3 bucks at the local bookstore). Later, as an adult, I did subscribe (and purchased the first 250 issues electonically). I still have a large stack of both of these magazines somewhere…..OK, OK, I have a large treasure chest full of them and there’s a stray copy of an old one sitting on the coffee table (it really is a treasure chest by the way).

For all of the reasons I have mentioned and many others, I am very sad to see them go. Even if they will be back in some form online (I haven’t yet fully investigated all the information on this), I still shed a tear (ok, weep a bit in the shower when no one can see me!). Although I have allowed my subscription to lapse (they weren’t really adding anything new for me anymore….and I really didn’t dig on the whole hyper-tatoo, hip, new D&D feel in which they basked), they were a huge part of my youth….my GeekYouthTM. And because of that, I weep for them. Do you hear me? DRAGON….DUNGEON, I WEEP FOR YOU!

~Adaen of Bridgewater, High Adventure Games

The Atlantean Sword…

The Fabled City of Atlantis….

This here is the sword of my fathers whose might welled from Atlantis. It hath served well in their hands and in mine own and awaits to be again called to battle…

~From the Chronicles of Eairis, Warrior-Bard of Avalonia

Gaming Star Wars and Other Stories of Incredible Odds…

This is your father's lightsaber...I was reading “The Lost Level” by Andy, another WordPress blog that focuses primarily on Gaming related topics and noticed the following bit on Star Wars Games: Lost Level-Star Wars Game

Well, I read Andy’s post and the original Steve Darlington paper from “Places to Go, People to Be”: Andy’s Link and it reminded me of some of the reasons for Aega Mythea and HAGIS.

Both of these links make good reads. If you’re following my blog, they may help make more sense of things. More fundamentally, one of the most helpful reads would be System Does Matter from the FORGE (the Indy game design site).

~Adaen of Bridgewater

Naming the Aega Mythea Game Engine: HAGIS – It’s not just for breakfast anymore

HAGIS – It’s not just for breakfast anymore

 I have decided to name the game engine upon which I am building Aega Mythea. The name I came up with is the High Adventure Game Integrated System TM (HAGIS). We here at HAG are endeavoring to put the first serving of HAGIS on the game table by the end of 2007 in the form of a completed Aega Mythea manuscript. Watch this space for more updates as they become available….or better yet subscribe.

~Adaen of Bridgewater,

Aega Mythea – Update Coming Soon

I’ve been a little slow on posting over the last two weeks. In part due to personal time constraints and in part because I’m hoping to get some more Aega Mythea materials worked out and posted.

I have some time over the next few days; so there should be some new development content up here by the end of the week.

-Adaen of Bridgewater