I’m back to working on my game…very rough draft of text is in the making. The concepts are all in my head. Just need to get them into type!
Between the time when the oceans drank Atlantis, and the rise of the sons of Aryas, there was an age undreamed of. And onto this, Conan, destined to wear the jeweled crown of Aquilonia upon a troubled brow. It is I, his chronicler, who alone can tell thee of his saga. Let me tell you of the days of high adventure! – R. E. Howard
Welcome, dear travelers! You have wandered far from the days of ordinary life into the age of myths, the Aega Mythea (ā-ˈēg-ə mitḣ-ˈā-ə). A place in time when great heroes did great deeds…things to be remembered in ages to come. You, no doubt, have come to claim your piece of glory; to fullful your fate or to be master of your own destiny…Still unclear what I’m talking about? Let me explain…No, there is too much. Let me sum up.
Aega Mythea is a pen and paper role-playing game set in the mythic past; a time of swords and sorcery when deeds were done boldly, magic was a potent force, and heroes were larger than life. There’s a long history of pen and paper or table-top role-playing games which I will ignore other than to refer those unfamiliar with such games here (http://en.wikipedia.org/wiki/Role-playing_game_(pen_and_paper). Suffice it to say, that I have played many of these games and enjoyed nearly all of them. So why create another one? Why not create it? Aega Mythea is the distillation of my gaming history, taking the best of what I liked and embodying it in an integrated form with a singular goal of steering play stylistically toward what is most important to the players.