High Adventure Games

Meaty Gaming Goodness from the creators of Aega Mythea, HAGIS, and Shadows of Reality

Posts Tagged ‘d&d’

2E to 5E

Posted by Adaen of Bridgewater on January 27, 2015

Moving from 2E to 5E! I thought my move from 3E/PF/CnC to dabble in 5E was a jump. Way to be Evil DM! I do agree though that  there’s a lot of good materials available in other editions (esp. 2E settings).

http://evildm.blogspot.com/2014/11/moving-forward-with-dungeons-and.html?_sm_au_=iVVZ61psj40VNZNH

~AoB

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Aega Mythea – HAGIS Element – The TriDie (via High Adventure Games)

Posted by Adaen of Bridgewater on June 6, 2010

I’ve previously posted about the TriDie (aka mid20, roll 3d20 and take the mid result) and it will feature front and center in the Aega Mythea mashup! In fact, no other dice will be needed.

~AoB

HAGIS Element - The TriDie In getting back to developing and describing HAGIS, let’s talk about the main mechanic randomizer…the TriDie. Torben Mogensen, esteemed RPG Mathematician of DoomTM,has been discussing this very mechanic in his recent article on RPG.net. Torben (and Woodelf….where, o where art thou, Woodelf?) were the first to propose this mechanic to me on the Yahoo RPG Create board.       Let me explain….no, there’s no time….Let me sum up. Rather than te … Read More

via High Adventure Games

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RPG Design Patterns (via High Adventure Games)

Posted by Adaen of Bridgewater on June 5, 2010

As I’ve mentioned (see my post below from…jeeze over 3 years ago), I’m a big fan of John Kirk’s RPG Design Patterns. Its a work that describes aspects of mechanics, etc. that are implemented indifferent games, as well as the pros and cons of each. Well, some months ago (Sept 2009), he released a new version of the work available on his download page (here). You may be interested in his most excellent Legendary Quest (cool mythic gaming) and Gnostigmata (with which I’m unfamiliar, but looks cool at first glance) while you’re there. If you’re really into it, you might contribute to the Elements of Design wiki that went up in February 2010.

RPG Design Patterns I highly recommend this book by John Kirk for those table-top RPG designers, Gamemasters, and even players who want to understand how the nuts and bolts of the varying design elements can make a game work (or not work) in supporting design goals. Design Patterns of Successful Role-playing Games Even if one disagrees with any of the specifics contained within, it definitely can serve as fodder for thought. It has greatly influenced some of the dec … Read More

via High Adventure Games

Anyway, his use of terminology and such largely makes sense to me so I try to use it in my own design endeavors. I also deeply consider his thoughts on the merits/shortcomings of each element before using…whether I completely agree or not, it is instructive to follow his logic. I’ve added this note as a reference for my Aega Mythea game (a Atlantean Trilogy + Castles & Crusades + HAGIS mashup). I’ll be putting up some specifics about how I see that working in bits and pieces.

~AoB

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Crusader Number 9, Number 9, Number 9…

Posted by Adaen of Bridgewater on June 22, 2008

crus_vol9_big

The Crusader’s May 2008 (Volume 4 Number 9) arrived at my house over the weekend and I’ve been slowly digging in.

First of all, I want to say that I really love this gaming magazine. It is devoted to the concept of old-school Dungeons & Dragons in its latest incarnation, Castles & Crusades.It has fantastic, old-school, color cover art (this is where the color should be) and a well-put-together, black-and-white interior (this is where color is NOT needed….let’s keep the costs down people). Its just long enough (32 pages), contains some new info, some throw-back stuff, and an adventure (this month) to boot! Very nice all around.

While I’m at it, here’s the run down:

Revenge of the Skobbits – goofy color comic on the inside cover that’s sure to appeal to any who revered Wormy or its ilk.

How it All Happened – more from the late Gary Gygax on his youth and the beginnings of D&D. I really miss Gary being around and well, I have no words poetic enough to describe just how much he meant to me. I’m not sure how many more of these columns Gary got to write before passing on, but I know his death will really hit home when I see the first Crusader without his input.

Alea Iacta Est – Stephen Chenault’s thoughts on how 4E is a good thing for all concerns…He comes across as a bit of a blow-hard in this, but that’s never bothered me…..I mean, Gary came across as a bit of a blow-hard in much of his writing. If that really bothered me, I’d have never finished the original AD&D DungeonMaster’s Guide. And I’m a bit of a blowhard too….Anyway, and to be fair to Stephen, I think he expresses a lot of really great ideas in this editorial.

Hammer & Anvil – Casey Canfield’s campaign setting continues to take shape. I’ll be interested to see where he goes with this.

A Starsiege ad ov note….Can’t wait to see this in print….

An Intro to Card Modeling – Some practical advice from Tom Tullis

The Aihrdian Chronicles – I haven’t finished this yet, but from what I’ve seen, Stephen Chenault seems to be doing some fine fiction as well as fine game design.

Castellan’ sGuide to Arms and Armor Ad – WTF, is this 3.5?

The Angry Gamer – Stupid Names piss him off….and me.

Moat Gate – Don MacVittie updates us on the Moat Gate product of Yggsburgh….

The Dweomercraefter’s Den – Gary and Jeffery Calanian on Zagyg Castle…interesting history.

Musings from the Den – Stephen Chenault tells us about what to expect…

And finally, Slippery Slope – A Joe Damiani adventure. To be honest, I have only skimmed this. I have high hopes and really would like to see this sort of thing be a regular in The Crusader…..I’m assuming it rocks….if it doesn’t you’ll hear about it soon.

Auld Wyrmish – Mike Stewart’s…um errata from…like the last issue….wasn’t this handled online? I think this was a wash for me.

And finally, Tom Wham’s goofy, morbid cartoon and a back cover that advertises advertising…..eek

Anyway, I did really enjoy the magazine. I give it a solid 8.

~AoB

Posted in 8, Adaen, Art, d&d, dungeons and dragons, Fantasy, Fiction, Funny, Gaming, Geek, Geek Culture, General Gaming, HAG, High Adventure, pen and paper, pen and paper rpg, rpg, tabletop games | Tagged: , , , , | Leave a Comment »

Vin Diesel on D&D

Posted by Adaen of Bridgewater on January 4, 2008

Vin Diesel from I’ve heard for a long time that the actor Vin Diesel was a D&D player, but really hadn’t looked too much into it until this evening. Here’s an interview I found.

That got me thinking a bit about Celebrity Gamers and this list of suspected and confirmed Celeb Gamers at on Matt Forbeck’s Blog. It turns out a lot of celebrities and famous people are gamers. Besides Vin Diesel; Wil Wheaton, Robin Williams, Kevin Smith, Sean Ashton, The Barenaked Ladies, Curt Schilling, Daryl Hannah, Dave Chappelle, Elijah Wood, Jack Black, Weezer, Marcy Playground, Stephen Colbert…and who knows who’s still in the closet.

Can’t you picture George W. and Dick getting together to put down a couple of goblins?

GWB (DM): DC, will you roll for initiative damn it?

DC: What’s your hurry Dubble-ya?

GWB: You know I’ve got that web conference with Putin in an hour. He’s gonna want to play Star Fleet Battles again. I want to wrap this up before then so I can have a clear head for that. Last time he handed me my ass…His Klingon Birds-of-Prey totally mangled my Federation Dreadnought. Now roll.

DC: Alright, alright. I got a 9 + dex bonus + the ring…15

GWB: Ok, you beat the terroists….I mean the kobolds. What are you going to do?

DC: How many are there?

GWB: There’s like 8 or 10 of them. One of them has a backpack and looks like he going to run toward you…

DC: Damn, I bet there’s alchemists’ fire in that backpack….a suicide-bomber kobold! I shoot him with my crossbow!

GWB: Ok, roll to hit.

DC: 26..no 27. Total of 27. Does that hit?

GWB: You betya. Roll damage.

DC: 8, is that enough?

GWB: Yep. You totally skewer that dirty little, suicide-bombing, salad-tossing, communist kobold bastard! And he goes down like the chump that he his.

DC: I yell, God Bless America…

GWB: Dude, your character’s not from America….he’s from Greyhawk City, remember…

DC: Oh, right….can’t we change that, I didn’t expect to be fighting suicide-bomber kobolds….

GWB: Ok, ok…I see your point. Let me note that down……Cheniakus the Mountain Dwarf is an American….

DC: From Colorado. That would make sense for a Mountain Dwarf, right.

GWB: Good thinking….Colorado. Ok, what about the other 8 kobolds?

DC: I get out my +3 Axe of Uber-cleaving and charge…

GWB: Shit, this is going to be fun…

You can see how that might go….

Make a Will Save...I had thought that I was all creative in coming up with the Bush D&D thing, but apparently, it is old news. When looking for a suitable GWB/DC image online, I found this image….apparently from their regular weekly game.

In any case, it is good to see the hobby holding, however tenuously, in this age of Massively Massive Online Games of Eternal Doom, Destruction, and alternative economies of scale.

~AoB

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